ΠΠ°ΠΊ Π²ΡΡΠ΅Π·Π°ΡΡ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½ Π² qgis
Π Π΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ΒΆ
QGIS supports various capabilities for editing OGR, SpatiaLite, PostGIS, MSSQL Spatial and Oracle Spatial vector layers and tables.
ΠΠ°ΡΠ°Π»Π»Π΅Π»ΡΠ½ΠΎΠ΅ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅
This version of QGIS does not track if somebody else is editing the same feature at the same time as you are. The last person to save its edits wins.
ΠΠ°ΡΡΡΠΎΠΉΠΊΠ° ΠΏΠΎΡΠΎΠ³Π° ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ ΠΈ ΡΠ°Π΄ΠΈΡΡΠ° ΠΏΠΎΠΈΡΠΊΠ°ΒΆ
For an optimal and accurate edit of the vector layer geometries, we need to set an appropriate value of snapping tolerance and search radius for features vertices.
ΠΠΎΡΠΎΠ³ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡΒΆ
Snapping tolerance is the distance QGIS uses to search for the closest vertex and/or segment you are trying to connect to when you set a new vertex or move an existing vertex. If you arenβt within the snapping tolerance, QGIS will leave the vertex where you release the mouse button, instead of snapping it to an existing vertex and/or segment. The snapping tolerance setting affects all tools that work with tolerance.
Figure Edit 1:
Edit snapping options on a layer basis (Advanced mode)
Control the list of layers to snap
Π Π°Π΄ΠΈΡΡ ΠΏΠΎΠΈΡΠΊΠ°ΒΆ
Search radius is the distance QGIS uses to search for the closest vertex you are trying to select when you click on the map. If you arenβt within the search radius, QGIS wonβt find and select any vertex for editing. Snap tolerance and search radius are set in map units or pixels, so you may find you need to experiment to get them set right. If you specify too big of a tolerance, QGIS may snap to the wrong vertex, especially if you are dealing with a large number of vertices in close proximity. Set search radius too small, and it wonβt find anything to move.
The search radius for vertex edits in layer units can be defined in the Digitizing tab under Settings β£ 
Π’ΠΎΠΏΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΎΠ΅ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ΒΆ
Besides layer-based snapping options, you can also define topological functionalities in the Snapping options. dialog in the Settings (or File) menu. Here, you can define 

ΠΠΊΠ»ΡΡΠ΅Π½ΠΈΠ΅ ΡΠΎΠΏΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΎΠ³ΠΎ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡΒΆ
The option 
ΠΡΠ΅Π΄ΠΎΡΠ²ΡΠ°ΡΠ΅Π½ΠΈΠ΅ ΠΏΠ΅ΡΠ΅ΡΠ΅ΡΠ΅Π½ΠΈΡ Π½ΠΎΠ²ΡΡ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½ΠΎΠ²ΒΆ
A second topological option called 
If the new geometry is totally covered by existing ones, it gets cleared and the new feature will have no geometry when allowed by the provider, otherwise saving modifications will make QGIS pop-up an error message.
Use cautiously the Avoid Intersections option
Because the option cuts or clears geometry of any overlaping feature from any polygon layer, do not forget to uncheck this option once you no longer need it otherwise, you can get unexpected geometries.
ΠΠΊΡΠΈΠ²Π°ΡΠΈΡ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ ΠΊ ΠΏΠ΅ΡΠ΅ΡΠ΅ΡΠ΅Π½ΠΈΡΠΌΒΆ
Another option is to use 
Geometry CheckerΒΆ
A core plugin can help the user to find the geometry invalidity. You can find more information on this plugin at Geometry Checker Plugin.
Π Π΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΡΡΡΠ΅ΡΡΠ²ΡΡΡΠ΅Π³ΠΎ ΡΠ»ΠΎΡΒΆ
By default, QGIS loads layers read-only. This is a safeguard to avoid accidentally editing a layer if there is a slip of the mouse. However, you can choose to edit any layer as long as the data provider supports it, and the underlying data source is writable (i.e., its files are not read-only).
In general, tools for editing vector layers are divided into a digitizing and an advanced digitizing toolbar, described in section ΠΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠ΅ ΡΡΠ½ΠΊΡΠΈΠΈ ΠΎΡΠΈΡΡΠΎΠ²ΠΊΠΈ. You can select and unselect both under View β£ Toolbars β£. Using the basic digitizing tools, you can perform the following functions:




ΠΡΠ½ΠΎΠ²Π½ΡΠ΅ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ Π²Π΅ΠΊΡΠΎΡΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ
Note that while using any of the digitizing tools, you can still zoom or pan in the map canvas without losing the focus on the tool.
All editing sessions start by choosing the 
Once the layer is in edit mode, additional tool buttons on the editing toolbar will become available and markers will appear at the vertices of all features unless Show markers only for selected features option under Settings β£ Options. β£ Digitizing menu is checked.
Π Π΅Π³ΡΠ»ΡΡΠ½ΠΎΠ΅ ΡΠΎΡ ΡΠ°Π½Π΅Π½ΠΈΠ΅
Remember to 
ΠΠΎΠ±Π°Π²Π»Π΅Π½ΠΈΠ΅ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ²ΒΆ
The next buttons 

To create features with these tools, you first digitize the geometry then enter its attributes. To digitize the geometry, left-click on the map area to create the first point of your new feature.
For linear or curved geometries, keep on left-clicking for each additional point you wish to capture or use automatic tracing capability to accelerate the digitization. You can switch back and forth between linear Add feature tool and curved Add circular string. tools to create compound curved geometry. Pressing Delete or Backspace key reverts the last node you add. When you have finished adding points, right-click anywhere on the map area to confirm you have finished entering the geometry of that feature.
Curved geometries are stored as such only in compatible data provider
Although QGIS allows to digitize curved geometries within any editable data format, you need to be using a data provider (e.g. PostGIS, GML or WFS) that supports curves to have features stored as curved, otherwise QGIS segmentizes the circular arcs. The memory layer provider also supports curves.
Customize the digitizing rubber band
While capturing polygon, the by-default red rubber band can hide underlying features or places youβd like to capture a point. This can be fixed by setting a lower opacity (or alpha channel) to the rubber bandβs Fill Color in Settings β£ Options β£ Digitizing menu. You can also avoid the use of the rubber band by checking Donβt update rubber band during node editing.
The attribute window will appear, allowing you to enter the information for the new feature. Figure_edit_2 shows setting attributes for a fictitious new river in Alaska. However, in the Digitizing menu under the Settings β£ Options menu, you can also activate:
Figure Edit 2:
Enter Attribute Values Dialog after digitizing a new vector feature
With the 
Π Π΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΡΠ·Π»ΠΎΠ²ΒΆ
For shapefile-based or MapInfo layers as well as SpatiaLite, PostgreSQL/PostGIS, MSSQL Spatial, and Oracle Spatial tables, the 
It is important to set the property Settings β£ 

ΠΠ°ΡΠΊΠΈΡΠΎΠ²ΠΊΠ° Π²Π΅ΡΡΠΈΠ½
The current version of QGIS supports three kinds of vertex markers: βSemi-transparent circleβ, βCrossβ and βNoneβ. To change the marker style, choose 
ΠΡΠ½ΠΎΠ²Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈΒΆ
Start by activating the 
Each change made with the node tool is stored as a separate entry in the Undo dialog. Remember that all operations support topological editing when this is turned on. On-the-fly projection is also supported, and the node tool provides tooltips to identify a vertex by hovering the pointer over it.
Move features with precision
The Vertex EditorΒΆ
With activating the Node Tool on a feature, QGIS opens the Vertex Editor panel listing all the vertices of the feature with their x, y (z, m if applicable) coordinates and r (for the radius, in case of circular geometry). Simply select a row in the table does select the corresponding vertex in the map canvas, and vice versa. Simply change a coordinate in the table and your vertex position is updated. You can also select multiple rows and delete them altogether.
Figure Edit 3:
Vertex editor panel showing selected nodes
ΠΡΡΠ΅Π·Π°ΡΡ, ΠΊΠΎΠΏΠΈΡΠΎΠ²Π°ΡΡ ΠΈ Π²ΡΡΠ°Π²ΠΈΡΡ ΠΎΠ±ΡΠ΅ΠΊΡΡΒΆ
Selected features can be cut, copied and pasted between layers in the same QGIS project, as long as destination layers are set to 
Transform polygon into line and vice-versa using copy/paste
Copy a line feature and paste it in a polygon layer: QGIS pastes in the target layer a polygon whose boundary corresponds to the closed geometry of the line feature. This is a quick way to generate different geometries of the same data.
Features can also be pasted to external applications as text. That is, the features are represented in CSV format, with the geometry data appearing in the OGC Well-Known Text (WKT) format. WKT features from outside QGIS can also be pasted to a layer within QGIS.
When would the copy and paste function come in handy? Well, it turns out that you can edit more than one layer at a time and copy/paste features between layers. Why would we want to do this? Say we need to do some work on a new layer but only need one or two lakes, not the 5,000 on our big_lakes layer. We can create a new layer and use copy/paste to plop the needed lakes into it.
As an example, we will copy some lakes to a new layer:
ΠΠ°Π³ΡΡΠ·ΠΈΡΠ΅ ΡΠ»ΠΎΠΉ, ΠΈΠ· ΠΊΠΎΡΠΎΡΠΎΠ³ΠΎ Π²Ρ ΡΠΎΠ±ΠΈΡΠ°Π΅ΡΠ΅ΡΡ ΠΊΠΎΠΏΠΈΡΠΎΠ²Π°ΡΡ (ΠΈΡΡ ΠΎΠ΄Π½ΡΠΉ ΡΠ»ΠΎΠΉ)
ΠΠ°Π³ΡΡΠ·ΠΈΡΠ΅ ΠΈΠ»ΠΈ ΡΠΎΠ·Π΄Π°ΠΉΡΠ΅ ΡΠ»ΠΎΠΉ, Π² ΠΊΠΎΡΠΎΡΡΠΉ Π²Ρ Π±ΡΠ΄Π΅ΡΠ΅ ΠΊΠΎΠΏΠΈΡΠΎΠ²Π°ΡΡ (ΡΠ΅Π»Π΅Π²ΠΎΠΉ ΡΠ»ΠΎΠΉ)
ΠΠ°ΡΠ°Π½ΠΈΡΠ΅ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΡΠ΅Π»Π΅Π²ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ
ΠΠΊΡΠΈΠ²ΠΈΡΡΠΉΡΠ΅ ΠΈΡΡ ΠΎΠ΄Π½ΡΠΉ ΡΠ»ΠΎΠΉ ΡΠ΅Π»ΡΠΊΠΎΠΌ ΠΌΡΡΠΈ ΠΏΠΎ Π½Π΅ΠΌΡ Π² Π»Π΅Π³Π΅Π½Π΄Π΅
Π‘Π΄Π΅Π»Π°ΠΉΡΠ΅ Π°ΠΊΡΠΈΠ²Π½ΡΠΌ ΡΠ΅Π»Π΅Π²ΠΎΠΉ ΡΠ»ΠΎΠΉ, ΡΠ΅Π»ΠΊΠ½ΡΠ² ΠΏΠΎ Π½Π΅ΠΌΡ Π² Π»Π΅Π³Π΅Π½Π΄Π΅ ΠΊΠ½ΠΎΠΏΠΊΠΎΠΉ ΠΌΡΡΠΈ
ΠΠ°Π²Π΅ΡΡΠΈΡΠ΅ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΈ ΡΠΎΡ ΡΠ°Π½ΠΈΡΠ΅ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΡ
Π‘ΠΎΠΎΡΠ²Π΅ΡΡΡΠ²ΠΈΠ΅ Π²ΡΡΠ°Π²Π»ΡΠ΅ΠΌΡΡ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ²
If your source and destination layers use the same projection, then the pasted features will have geometry identical to the source layer. However, if the destination layer is a different projection, then QGIS cannot guarantee the geometry is identical. This is simply because there are small rounding-off errors involved when converting between projections.
Copy string attribute into another
If you have created a new column in your attribute table with type βstringβ and want to paste values from another attribute column that has a greater length the length of the column size will be extended to the same amount. This is because the GDAL Shapefile driver starting with GDAL/OGR 1.10 knows to auto-extend string and integer fields to dynamically accommodate for the length of the data to be inserted.
Π£Π΄Π°Π»Π΅Π½ΠΈΠ΅ Π²ΡΠ΄Π΅Π»Π΅Π½Π½ΡΡ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ²ΒΆ
If we want to delete an entire feature (attribute and geometry), we can do that by first selecting the geometry using the regular 

The 

Π‘ΠΎΡ ΡΠ°Π½Π΅Π½ΠΈΠ΅ ΠΎΡΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½Π½ΡΡ ΡΠ»ΠΎΠ΅Π²ΒΆ
When a layer is in editing mode, any changes remain in the memory of QGIS. Therefore, they are not committed/saved immediately to the data source or disk. If you want to save edits to the current layer but want to continue editing without leaving the editing mode, you can click the 

If the changes cannot be saved (e.g., disk full, or the attributes have values that are out of range), the QGIS in-memory state is preserved. This allows you to adjust your edits and try again.
Π¦Π΅Π»ΠΎΡΡΠ½ΠΎΡΡΡ Π΄Π°Π½Π½ΡΡ
It is always a good idea to back up your data source before you start editing. While the authors of QGIS have made every effort to preserve the integrity of your data, we offer no warranty in this regard.
Saving multiple layers at onceΒΆ
This feature allows the digitization of multiple layers. Choose 


The same functions are available for editing all layers of the project.
GIS-LAB
ΠΠ΅ΠΎΠ³ΡΠ°ΡΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΎΠ½Π½ΡΠ΅ ΡΠΈΡΡΠ΅ΠΌΡ ΠΈ Π΄ΠΈΡΡΠ°Π½ΡΠΈΠΎΠ½Π½ΠΎΠ΅ Π·ΠΎΠ½Π΄ΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅
Π‘ΠΎΠ·Π΄Π°Π½ΠΈΠ΅ ΠΈ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ Π²Π΅ΠΊΡΠΎΡΠ½ΡΡ ΡΠ»ΠΎΠ΅Π² ΡΡΠ΅Π΄ΡΡΠ²Π°ΠΌΠΈ QGIS
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΡΠΈΡ QGIS Π΄Π»Ρ ΡΠ°Π±ΠΎΡΡ Ρ Π²Π΅ΠΊΡΠΎΡΠ½ΡΠΌΠΈ Π΄Π°Π½Π½ΡΠΌΠΈ
QGIS β Π΄ΠΈΠ½Π°ΠΌΠΈΡΠ½ΠΎ ΡΠ°Π·Π²ΠΈΠ²Π°ΡΡΠ°ΡΡΡ ΡΠ²ΠΎΠ±ΠΎΠ΄Π½Π°Ρ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»ΡΡΠΊΠ°Ρ ΠΠΠ‘, ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»ΡΡΡΠ°Ρ Π΄ΠΎΠ²ΠΎΠ»ΡΠ½ΠΎ ΡΠ°Π·Π²ΠΈΡΡΠΉ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΡΠΈΠΉ Π΄Π»Ρ ΡΠ°Π±ΠΎΡΡ Ρ Π»ΡΠ±ΠΎΠΉ ΠΏΡΠΎΡΡΡΠ°Π½ΡΡΠ²Π΅Π½Π½ΠΎΠΉ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠ΅ΠΉ. ΠΡ ΡΠΆΠ΅ ΡΠ°Π·Π±ΠΈΡΠ°Π»ΠΈ Π²ΠΎΠΏΡΠΎΡΡ ΠΏΡΠΈΠ²ΡΠ·ΠΊΠΈ ΡΠ°ΡΡΡΠΎΠ²ΡΡ Π΄Π°Π½Π½ΡΡ Ρ ΠΏΠΎΠΌΠΎΡΡΡ QGIS. Π ΡΡΠΎΠΉ ΡΡΠ°ΡΡΠ΅ ΠΌΡ ΠΎΡΡΠ°Π½ΠΎΠ²ΠΈΠΌΡΡ Π½Π° ΡΠ°Π±ΠΎΡΠ΅ Ρ Π²Π΅ΠΊΡΠΎΡΠ½ΡΠΌΠΈ ΠΎΠ±ΡΠ΅ΠΊΡΠ°ΠΌΠΈ. ΠΠ°Π½Π½Π°Ρ ΡΡΠ°ΡΡΡ ΠΈΠ»Π»ΡΡΡΡΠΈΡΠΎΠ²Π°Π½Π° ΠΏΡΠΈΠΌΠ΅ΡΠ°ΠΌΠΈ Π°Π½Π³Π»ΠΎΡΠ·ΡΡΠ½ΠΎΠ³ΠΎ ΠΈΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΠ°, ΠΎΠ΄Π½Π°ΠΊΠΎ Π²Ρ Π»Π΅Π³ΠΊΠΎ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ ΠΈ ΡΡΡΠΈΡΠΈΡΠΈΡΠΎΠ²Π°Π½Π½ΡΠΉ.
Π‘ΠΎΠ΄Π΅ΡΠΆΠ°Π½ΠΈΠ΅
[ΠΏΡΠ°Π²ΠΈΡΡ]
Π‘ΠΎΠ·Π΄Π°Π½ΠΈΠ΅ Π²Π΅ΠΊΡΠΎΡΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ
ΠΠ»Ρ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ Π²Π΅ΠΊΡΠΎΡΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ Π²ΡΠ±Π΅ΡΠ΅ΠΌ Π‘ΠΎΠ·Π΄Π°ΡΡ Π½ΠΎΠ²ΡΠΉ shape-ΡΠ°ΠΉΠ» Π² ΠΌΠ΅Π½Ρ Π‘Π»ΠΎΠΉ-Π‘ΠΎΠ·Π΄Π°ΡΡ ΡΠ»ΠΎΠΉ ΠΈΠ»ΠΈ Π²ΠΎΡΠΏΠΎΠ»ΡΠ·ΡΠ΅ΠΌΡΡ ΠΊΠ½ΠΎΠΏΠΊΠΎΠΉ 
ΠΠΎΠ±Π°Π²Π»Π΅Π½ΠΈΠ΅ Π²Π΅ΠΊΡΠΎΡΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ
ΠΠΎ-ΠΏΠ΅ΡΠ²ΡΡ
, ΡΡΠΎ ΡΠΎΡΠΌΠ°Ρ ΡΠ°ΠΉΠ»Π°, Π² ΠΊΠΎΡΠΎΡΠΎΠΌ Π±ΡΠ΄ΡΡ Ρ
ΡΠ°Π½ΠΈΡΡΡΡ Π΄Π°Π½Π½ΡΠ΅ Π½ΠΎΠ²ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ. Π ΡΠ΅ΠΊΡΡΠ΅ΠΉ Π²Π΅ΡΡΠΈΠΈ QGIS (0.11.0 β Metis) ΡΠ°ΠΊΠΈΠΌ ΡΠΎΡΠΌΠ°ΡΠΎΠΌ, ΠΏΡΠΈΡΠ΅ΠΌ Π΅Π΄ΠΈΠ½ΡΡΠ²Π΅Π½Π½ΡΠΌ, ΡΠ²Π»ΡΠ΅ΡΡΡ ESRI Shapefile. ΠΠΎ-Π²ΡΠΎΡΡΡ
, ΡΠΈΠΏ ΡΠΎΠ·Π΄Π°Π²Π°Π΅ΠΌΠΎΠ³ΠΎ ΡΠ»ΠΎΡ, Π·Π΄Π΅ΡΡ Π²ΡΡ ΡΡΠ°Π½Π΄Π°ΡΡΠ½ΠΎ β ΡΠΎΡΠ΅ΡΠ½ΡΠΉ (Point), Π»ΠΈΠ½Π΅ΠΉΠ½ΡΠΉ (Line) ΠΈΠ»ΠΈ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½Π°Π»ΡΠ½ΡΠΉ (Polygon). Π’Π°ΠΊΠΆΠ΅ Π½Π΅ΠΎΠ±Ρ
ΠΎΠ΄ΠΈΠΌΠΎ ΠΎΠΏΡΠ΅Π΄Π΅Π»ΠΈΡΡ ΠΌΠΈΠ½ΠΈΠΌΡΠΌ ΠΎΠ΄Π½ΠΎ ΠΏΠΎΠ»Π΅ ΡΠ°Π±Π»ΠΈΡΡ Π°ΡΡΠΈΠ±ΡΡΠΎΠ². Π ΠΏΠΎΠ»Π΅ Name Π·Π°Π΄Π°Π΅ΡΡΡ Π΅Π³ΠΎ ΠΈΠΌΡ, Π° Π² ΠΏΠΎΠ»Π΅ Type Π²ΡΠ±ΠΈΡΠ°Π΅ΡΡΡ ΡΠΈΠΏ β Π΄Π΅ΠΉΡΡΠ²ΠΈΡΠ΅Π»ΡΠ½ΠΎΠ΅ ΡΠΈΡΠ»ΠΎ (Real), ΡΠ΅Π»ΠΎΠ΅ ΡΠΈΡΠ»ΠΎ (Integer) ΠΈΠ»ΠΈ ΡΡΡΠΎΠΊΠ° (String). ΠΠ»Ρ Π΄ΠΎΠ±Π°Π²Π»Π΅Π½ΠΈΡ ΠΈ ΡΠ΄Π°Π»Π΅Π½ΠΈΡ ΠΏΠΎΠ»Π΅ΠΉ ΡΠ»ΡΠΆΠ°Ρ ΠΊΠ½ΠΎΠΏΠΊΠΈ 

ΠΡΠΌΠ΅ΡΠΈΠΌ, ΡΡΠΎ Π²ΡΡΡΠΎΠ΅Π½Π½ΡΠΉ Π² QGIS ΡΠ΅Π΄Π°ΠΊΡΠΎΡ ΡΠ°Π±Π»ΠΈΡ Π°ΡΡΠΈΠ±ΡΡΠΎΠ² Π½Π΅ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ Π΄ΠΎΠ±Π°Π²Π»ΡΡΡ Π½ΠΎΠ²ΡΠ΅ ΠΈ ΡΠ΄Π°Π»ΡΡΡ ΠΈΠΌΠ΅ΡΡΠΈΠ΅ΡΡ ΠΏΠΎΠ»Ρ ΡΠΎΠ·Π΄Π°Π½Π½ΠΎΠ³ΠΎ ΡΠ°Π½Π΅Π΅ shape-ΡΠ°ΠΉΠ»Π°, ΠΎΠ΄Π½Π°ΠΊΠΎ ΡΡΠΎ ΠΎΠ³ΡΠ°Π½ΠΈΡΠ΅Π½ΠΈΠ΅ ΠΌΠΎΠΆΠ½ΠΎ ΠΎΠ±ΠΎΠΉΡΠΈ, ΡΡΡΠ°Π½ΠΎΠ²ΠΈΠ² ΡΠΏΠ΅ΡΠΈΠ°Π»ΡΠ½ΠΎΠ΅ ΡΠ°ΡΡΠΈΡΠ΅Π½ΠΈΠ΅.
[ΠΏΡΠ°Π²ΠΈΡΡ]
ΠΠ°ΡΡΡΠΎΠΉΠΊΠ° ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠΎΠ² ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ Π²Π΅ΠΊΡΠΎΡΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ
ΠΠ»Ρ Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠΎΠ² ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ Π²ΡΠ±Π΅ΡΠ΅ΠΌ Options Π² ΠΌΠ΅Π½Ρ Settings ΠΈ ΠΏΠ΅ΡΠ΅ΠΉΠ΄Π΅ΠΌ Π½Π° Π²ΠΊΠ»Π°Π΄ΠΊΡ Digitizing. Π ΠΎΡΠΊΡΡΠ²ΡΠ΅ΠΌΡΡ Π΄ΠΈΠ°Π»ΠΎΠ³ΠΎΠ²ΠΎΠΌ ΠΎΠΊΠ½Π΅ Π²ΠΈΠ΄ΠΈΠΌ ΡΡΠΈ Π³ΡΡΠΏΠΏΡ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠΎΠ²: Rubberband, Snapping ΠΈ Vertex markers.

ΠΠ°ΡΠ°ΠΌΠ΅ΡΡΡ Line width ΠΈ Line color Π³ΡΡΠΏΠΏΡ Rubberband ΠΎΠΏΡΠ΅Π΄Π΅Π»ΡΡΡ ΡΠΎΠ»ΡΠΈΠ½Ρ ΠΈ ΡΠ²Π΅Ρ Π»ΠΈΠ½ΠΈΠΈ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΠ΅ΠΌΠΎΠΉ ΠΏΡΠΈ ΡΠΈΡΠΎΠ²Π°Π½ΠΈΠΈ Π»ΠΈΠ½Π΅ΠΉΠ½ΡΡ ΠΈ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½Π°Π»ΡΠ½ΡΡ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ².
ΠΡΡΠΏΠΏΠ° ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠΎΠ² Snapping ΠΎΡΠ²Π΅ΡΠ°Π΅Ρ Π·Π° Π½Π°ΡΡΡΠΎΠΉΠΊΡ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ β Π°Π²ΡΠΎΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΎΠ³ΠΎ ΡΠΎΠ²ΠΌΠ΅ΡΠ΅Π½ΠΈΡ ΡΠ·Π»ΠΎΠ² ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ² ΠΏΡΠΈ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠΈ. Default snap mode β ΡΠ΅ΠΆΠΈΠΌ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ ΠΏΠΎ ΡΠΌΠΎΠ»ΡΠ°Π½ΠΈΡ. ΠΠΎΠΆΠ½ΠΎ Π·Π°Π΄Π°ΡΡ ΠΎΠ΄ΠΈΠ½ ΠΈΠ· ΡΡΠ΅Ρ ΡΠ΅ΠΆΠΈΠΌΠΎΠ²: to vertex (ΠΊ Π²Π΅ΡΡΠΈΠ½Π΅), to segment (ΠΊ ΡΠ΅Π³ΠΌΠ΅Π½ΡΡ), to vertex and segment (ΠΊ Π²Π΅ΡΡΠΈΠ½Π΅ ΠΈ ΡΠ΅Π³ΠΌΠ΅Π½ΡΡ). Default snapping tolerance in layer units β ΠΏΠΎΡΠΎΠ³ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ. Π Π΅ΠΆΠΈΠΌ ΠΈ ΠΏΠΎΡΠΎΠ³ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ ΡΠ°Π±ΠΎΡΠ°ΡΡ ΡΠ»Π΅Π΄ΡΡΡΠΈΠΌ ΠΎΠ±ΡΠ°Π·ΠΎΠΌ: ΠΏΡΠΈ ΠΏΠΎΠ΄Π²Π΅Π΄Π΅Π½ΠΈΠΈ ΠΊΡΡΡΠΎΡΠ° ΠΌΡΡΠΈ Π½Π° ΠΎΠΏΡΠ΅Π΄Π΅Π»Π΅Π½Π½ΠΎΠ΅ ΡΠ°ΡΡΡΠΎΡΠ½ΠΈΠ΅ (ΠΏΠΎΡΠΎΠ³ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ) ΠΎΡ ΡΠ΅Π³ΠΌΠ΅Π½ΡΠ° ΠΈΠ»ΠΈ Π²Π΅ΡΡΠΈΠ½Ρ (Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΡΠ΅ΠΆΠΈΠΌΠ° ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ), ΡΠΈΡΡΠ΅ΠΌΠ°Ρ Π»ΠΈΠ½ΠΈΡ Π°Π²ΡΠΎΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΈ ΠΏΡΠΎΠ΄ΠΎΠ»ΠΆΠ°Π΅ΡΡΡ Π΄ΠΎ ΠΊΠ°ΡΠ°Π½ΠΈΡ Ρ Π±Π»ΠΈΠΆΠ°ΠΉΡΠΈΠΌ ΡΠ΅Π³ΠΌΠ΅Π½ΡΠΎΠΌ ΠΈΠ»ΠΈ Π²Π΅ΡΡΠΈΠ½ΠΎΠΉ. ΠΠ° ΡΠΈΡΡΠ½ΠΊΠ΅ ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»Π΅Π½ ΠΏΡΠΈΠΌΠ΅Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ ΡΠ°Π·Π»ΠΈΡΠ½ΡΡ ΡΠ΅ΠΆΠΈΠΌΠΎΠ² ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ.

Search radius for vertex edits in layer units β ΡΠ°Π΄ΠΈΡΡ ΠΏΠΎΠΈΡΠΊΠ° Π±Π»ΠΈΠΆΠ°ΠΉΡΠΈΡ Π²Π΅ΡΡΠΈΠ½, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΠ΅ΡΡΡ ΠΏΡΠΈ ΠΏΠ΅ΡΠ΅ΠΌΠ΅ΡΠ΅Π½ΠΈΠΈ, ΡΠ΄Π°Π»Π΅Π½ΠΈΠΈ ΠΈΠ»ΠΈ Π΄ΠΎΠ±Π°Π²Π»Π΅Π½ΠΈΠΈ Π²Π΅ΡΡΠΈΠ½. ΠΡΠ»ΠΈ Π² ΠΊΡΡΠ³ Ρ ΡΠ΅Π½ΡΡΠΎΠΌ Π² ΠΌΠ΅ΡΡΠ΅ ΡΠ΅Π»ΡΠΊΠ° ΠΌΡΡΡΡ ΠΈ ΡΠ°Π΄ΠΈΡΡΠΎΠΌ Search radius for vertex edits in layer units ΠΏΠΎΠΏΠ°Π΄Π°Π΅Ρ Ρ ΠΎΡΡ Π±Ρ ΠΎΠ΄Π½Π° Π²Π΅ΡΡΠΈΠ½Π°, ΡΠΎ Π²ΡΠ±ΠΈΡΠ°Π΅ΡΡΡ Π±Π»ΠΈΠΆΠ°ΠΉΡΠ°Ρ ΠΈΠ· Π½ΠΈΡ . ΠΡΠΈ Π½ΡΠ»Π΅Π²ΠΎΠΌ Π·Π½Π°ΡΠ΅Π½ΠΈΠΈ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠ° Search radius for vertex edits in layer units ΠΈΠ»ΠΈ Π² ΡΠ»ΡΡΠ°Π΅ Π΅ΡΠ»ΠΈ Π² ΡΠΊΠ°Π·Π°Π½Π½ΡΠΉ ΠΊΡΡΠ³ Π½Π΅ ΠΏΠΎΠΏΠ°Π΄Π°Π΅Ρ Π½ΠΈ ΠΎΠ΄Π½ΠΎΠΉ Π²Π΅ΡΡΠΈΠ½Ρ ΠΏΠΎΡΠ²Π»ΡΠ΅ΡΡΡ ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΠ΅ ΠΎ ΡΠΎΠΌ, ΡΡΠΎ Π½Π΅ Π·Π°Π΄Π°Π½ ΠΏΠΎΡΠΎΠ³ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ, Ρ ΠΎΡΡ ΠΏΠΎΡΠΎΠ³ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ Π·Π΄Π΅ΡΡ Π½Π΅ΠΏΡΠΈΡΠ΅ΠΌ. ΠΠΎΡΠΎΠ³ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ ΠΈ ΡΠ°Π΄ΠΈΡΡ ΠΏΠΎΠΈΡΠΊΠ° Π±Π»ΠΈΠΆΠ°ΠΉΡΠΈΡ Π²Π΅ΡΡΠΈΠ½ Π·Π°Π΄Π°ΡΡΡΡ Π² Π΅Π΄ΠΈΠ½ΠΈΡΠ°Ρ ΠΈΠ·ΠΌΠ΅ΡΠ΅Π½ΠΈΡ ΡΠ»ΠΎΡ.

ΠΠ»Ρ ΡΠΎΡ ΡΠ°Π½Π΅Π½ΠΈΡ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΠΉ ΠΆΠΌΠ΅ΠΌ OK. ΠΠ°Π½Π½ΡΠ΅ Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ Π±ΡΠ΄ΡΡ ΠΏΡΠΈΠΌΠ΅Π½ΡΡΡΡΡ ΠΊΠΎ Π²ΡΠ΅ΠΌ ΡΠ»ΠΎΡΠΌ Π½ΠΎΠ²ΡΡ ΠΏΡΠΎΠ΅ΠΊΡΠΎΠ², ΡΠΎΠ·Π΄Π°Π²Π°Π΅ΠΌΡΡ Π² QGIS.
[ΠΏΡΠ°Π²ΠΈΡΡ]
Π’ΠΎΠΏΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΎΠ΅ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΈ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΠ΅ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΈΡ
ΡΠ»ΠΎΠ΅Π²
ΠΡΠΎΠΌΠ΅ ΡΠΎΠ»ΡΠΊΠΎ ΡΡΠΎ ΡΠ°ΡΡΠΌΠΎΡΡΠ΅Π½Π½ΡΡ Π½Π°ΡΡΡΠΎΠ΅ΠΊ, Π² QGIS ΠΈΠΌΠ΅ΡΡΡΡ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠ΅ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΠΈ, ΠΏΠΎΠ·Π²ΠΎΠ»ΡΡΡΠΈΠ΅, ΠΏΠΎΠΌΠΈΠΌΠΎ Π²ΡΠ΅Π³ΠΎ ΠΏΡΠΎΡΠ΅Π³ΠΎ, Π½Π°ΡΡΡΠΎΠΈΡΡ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΡ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ Π² ΠΎΡΠ΄Π΅Π»ΡΠ½ΠΎΡΡΠΈ Π΄Π»Ρ ΠΊΠ°ΠΆΠ΄ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ. Π Π°ΡΡΠΌΠΎΡΡΠΈΠΌ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠ΅ Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ ΠΈ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΡ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ.
Π ΠΌΠ΅Π½Ρ Settings Π²ΡΠ±ΠΈΡΠ°Π΅ΠΌ Project Properties ΠΈ ΠΏΠ΅ΡΠ΅Ρ ΠΎΠ΄ΠΈΠΌ Π½Π° Π²ΠΊΠ»Π°Π΄ΠΊΡ General. ΠΠ°Ρ Π±ΡΠ΄Π΅Ρ ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠΎΠ²Π°ΡΡ Π³ΡΡΠΏΠΏΠ° ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠΎΠ² Digitizing.

Enable topological editing β Π²ΠΊΠ»ΡΡΠ΅Π½ΠΈΠ΅ ΡΠ΅ΠΆΠΈΠΌΠ° ΡΠΎΠΏΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΎΠ³ΠΎ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ. ΠΡΠ»ΠΈ ΡΠΎΠΏΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΎΠ΅ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ Π²ΠΊΠ»ΡΡΠ΅Π½ΠΎ, ΡΠΎ ΠΏΡΠΈ ΠΏΠ΅ΡΠ΅ΠΌΠ΅ΡΠ΅Π½ΠΈΠΈ Π²Π΅ΡΡΠΈΠ½Ρ, ΠΏΡΠΈΠ½Π°Π΄Π»Π΅ΠΆΠ°ΡΠ΅ΠΉ ΠΎΠ΄Π½ΠΎΠ²ΡΠ΅ΠΌΠ΅Π½Π½ΠΎ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΈΠΌ ΠΎΠ±ΡΠ΅ΠΊΡΠ°ΠΌ (ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½Π°ΠΌ ΠΈΠ»ΠΈ Π»ΠΈΠ½ΠΈΡΠΌ), ΠΈΡ Π³Π΅ΠΎΠΌΠ΅ΡΡΠΈΡ ΠΈΠ·ΠΌΠ΅Π½ΠΈΡΡΡ Π² ΡΠΎΠΎΡΠ²Π΅ΡΡΡΠ²ΠΈΠΈ Ρ Π½ΠΎΠ²ΡΠΌ ΠΏΠΎΠ»ΠΎΠΆΠ΅Π½ΠΈΠ΅ΠΌ ΠΏΠ΅ΡΠ΅ΠΌΠ΅ΡΠ΅Π½Π½ΠΎΠΉ Π²Π΅ΡΡΠΈΠ½Ρ. ΠΡΠ»ΠΈ ΠΆΠ΅ ΡΠΎΠΏΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΎΠ΅ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΎΡΠΊΠ»ΡΡΠ΅Π½ΠΎ, ΡΠΎ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΡ ΠΊΠΎΡΠ½ΡΡΡΡ ΡΠΎΠ»ΡΠΊΠΎ ΠΎΠ΄Π½ΠΎΠ³ΠΎ ΠΎΠ±ΡΠ΅ΠΊΡΠ°.

Avoid intersections of new polygons β ΠΏΡΠ΅Π΄ΠΎΡΠ²ΡΠ°ΡΠ΅Π½ΠΈΠ΅ ΠΏΠ΅ΡΠ΅ΡΠ΅ΡΠ΅Π½ΠΈΡ Π½ΠΎΠ²ΡΡ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½ΠΎΠ². ΠΡΠ»ΠΈ Π°ΠΊΡΠΈΠ²ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠΎΡ ΠΏΡΠ½ΠΊΡ, ΡΠΎ ΠΏΡΠΈ ΡΠΎΠ·Π΄Π°Π½ΠΈΠΈ Π½ΠΎΠ²ΠΎΠ³ΠΎ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½Π° Π² ΡΠ»ΡΡΠ°Π΅ Π½Π°Π»ΠΎΠΆΠ΅Π½ΠΈΡ Π΅Π³ΠΎ Π½Π° ΡΠΆΠ΅ ΡΡΡΠ΅ΡΡΠ²ΡΡΡΠΈΠΉ, ΡΠ°ΡΡΡ Π½ΠΎΠ²ΠΎΠ³ΠΎ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½Π°, ΠΏΠΎΠΏΠ°Π΄Π°ΡΡΠ°Ρ Π² Π½Π°Π»ΠΎΠΆΠ΅Π½ΠΈΠ΅, Π±ΡΠ΄Π΅Ρ ΠΈΡΠΊΠ»ΡΡΠ΅Π½Π°.

ΠΠ°ΠΆΠΈΠΌΠ°Π΅ΠΌ ΠΊΠ½ΠΎΠΏΠΊΡ Snapping options ΠΈ ΠΏΠ΅ΡΠ΅Ρ ΠΎΠ΄ΠΈΠΌ ΠΊ Π½Π°ΡΡΡΠΎΠΉΠΊΠ΅ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ Π΄Π»Ρ ΠΎΡΠ΄Π΅Π»ΡΠ½ΡΡ ΡΠ»ΠΎΠ΅Π².

Π ΡΡΠΎΠ»Π±ΡΠ΅ Layer ΡΠ°ΡΠΏΠΎΠ»ΠΎΠΆΠ΅Π½Ρ ΡΠ»ΠΎΠΈ ΡΠ΅ΠΊΡΡΠ΅Π³ΠΎ ΠΏΡΠΎΠ΅ΠΊΡΠ°. ΠΡΠ»ΠΈ ΡΠ»ΠΎΠΉ ΠΎΡΠΌΠ΅ΡΠ΅Π½ ΠΊΡΠ΅ΡΡΠΈΠΊΠΎΠΌ, ΡΠΎ Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ Π΄Π»Ρ Π½Π΅Π³ΠΎ Π²ΠΊΠ»ΡΡΠ΅Π½Ρ. Π ΡΡΠΎΠ»Π±ΡΠ΅ Mode Π½Π°ΡΡΡΠ°ΠΈΠ²Π°Π΅ΡΡΡ ΡΠ΅ΠΆΠΈΠΌ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ Π΄Π»Ρ ΠΊΠ°ΠΆΠ΄ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ, Π° Π² ΡΡΠΎΠ»Π±ΡΠ΅ Tolerance β ΠΏΠΎΡΠΎΠ³ ΡΠ°ΡΡΡΠΎΡΠ½ΠΈΡ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ.
ΠΠΠΠΠ. ΠΡΠ»ΠΈ Π½Π°ΠΆΠ°ΡΡ OK Π² ΠΎΠΊΠ½Π΅ Snapping options, Π° Π·Π°ΡΠ΅ΠΌ Apply Π² ΠΎΠΊΠ½Π΅ Project Properties, ΡΠΎ Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ Default snap mode ΠΈ Default snapping tolerance in layer units, ΠΊΠΎΡΠΎΡΡΠ΅ ΠΌΡ ΡΠΊΠ°Π·ΡΠ²Π°Π»ΠΈ Π΄ΠΎ ΡΡΠΎΠ³ΠΎ, ΡΡΡΠ°ΡΠΈΠ²Π°ΡΡ ΡΠ²ΠΎΡ ΡΠΈΠ»Ρ Π΄Π»Ρ ΡΠ΅ΠΊΡΡΠ΅Π³ΠΎ ΠΏΡΠΎΠ΅ΠΊΡΠ° Π½Π°Π²ΡΠ΅Π³Π΄Π°. Π ΠΏΠΎΡΡΠΎΠΌΡ ΠΊΠ°ΠΆΠ΄ΡΠΉ ΡΠ°Π·, Π΄ΠΎΠ±Π°Π²Π»ΡΡ Π½ΠΎΠ²ΡΠΉ ΡΠ»ΠΎΠΉ, Π²Π°ΠΌ Π½Π΅ΠΎΠ±Ρ ΠΎΠ΄ΠΈΠΌΠΎ ΡΠ΅ΡΠ΅Π· Snapping options ΡΠΊΠ°Π·ΡΠ²Π°ΡΡ Π΄Π»Ρ Π½Π΅Π³ΠΎ Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ.
ΠΠ° ΡΡΠΎΠΌ ΠΏΡΠΎΡΠ΅ΡΡ Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠΎΠ² ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ Π²Π΅ΠΊΡΠΎΡΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ ΠΌΠΎΠΆΠ½ΠΎ ΡΡΠΈΡΠ°ΡΡ ΠΎΠΊΠΎΠ½ΡΠ΅Π½Π½ΡΠΌ.
[ΠΏΡΠ°Π²ΠΈΡΡ]
Π Π°Π±ΠΎΡΠ° Ρ ΡΠΎΡΠ΅ΡΠ½ΡΠΌΠΈ ΡΠ»ΠΎΡΠΌΠΈ
ΠΡΠ΅ΠΆΠ΄Π΅ ΡΠ΅ΠΌ ΠΏΡΠΈΡΡΡΠΏΠ°ΡΡ ΠΊ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ Π»ΡΠ±ΠΎΠ³ΠΎ Π²Π΅ΠΊΡΠΎΡΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ ΡΠ±Π΅Π΄ΠΈΡΠ΅ΡΡ Π² ΡΠΎΠΌ, ΡΡΠΎ Ρ Π²Π°Ρ Π²ΠΊΠ»ΡΡΠ΅Π½Π° ΠΏΠ°Π½Π΅Π»Ρ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΎΠ² Digitizing. ΠΡΠ»ΠΈ ΠΎΠ½Π° ΠΎΡΡΡΡΡΡΠ²ΡΠ΅Ρ, ΡΠΎ Π΅Π΅ ΡΠ»Π΅Π΄ΡΠ΅Ρ Π²ΠΊΠ»ΡΡΠΈΡΡ: Π² ΠΌΠ΅Π½Ρ View Π²ΡΠ±Π΅ΡΠ΅ΡΠ΅ Toolbar Visibility ΠΈ Π°ΠΊΡΠΈΠ²ΠΈΡΡΠΉΡΠ΅ ΠΏΠ°Π½Π΅Π»Ρ Digitizing. ΠΠΎΠ±Π°Π²ΡΡΠ΅ Π² ΠΏΡΠΎΠ΅ΠΊΡ ΠΈΠΌΠ΅ΡΡΠΈΠΉΡΡ ΠΈΠ»ΠΈ ΡΠΎΠ·Π΄Π°ΠΉΡΠ΅ Π½ΠΎΠ²ΡΠΉ ΡΠΎΡΠ΅Π½ΡΠΉ ΡΠ»ΠΎΠΉ, ΡΠ»Π΅Π΄ΡΡ Π²ΡΡΠ΅ΠΏΡΠΈΠ²Π΅Π΄Π΅Π½Π½ΡΠΌ ΠΈΠ½ΡΡΡΡΠΊΡΠΈΡΠΌ. ΠΠΎΡΠ»Π΅ ΡΡΠΎΠ³ΠΎ Π²ΡΠ±Π΅ΡΠΈΡΠ΅ Π΅Π³ΠΎ, ΡΠ΅Π»ΠΊΠ½ΡΠ² Π½Π° Π½Π΅ΠΌ Π² Π»Π΅Π³Π΅Π½Π΄Π΅, ΠΈΠΊΠΎΠ½ΠΊΠ° Toggle editing ΡΡΠ°Π½Π΅Ρ Π°ΠΊΡΠΈΠ²Π½ΠΎΠΉ: 

Π©Π΅Π»ΠΊΠ½ΠΈΡΠ΅ Π½Π° ΠΈΠΊΠΎΠ½ΠΊΠ΅ Capture Point: 

ΠΠΎΠΏΡΠΎΠ±ΡΠΉΡΠ΅ Π΄ΠΎΠ±Π°Π²ΠΈΡΡ Π΅ΡΡ ΠΎΠ΄ΠΈΠ½ ΡΠΎΡΠ΅ΡΠ½ΡΠΉ ΠΎΠ±ΡΠ΅ΠΊΡ. ΠΡΠ»ΠΈ ΠΏΠΎΡΠ»Π΅ ΡΠ΅Π»ΡΠΊΠ° Π½Π° Π½ΠΎΠ²ΠΎΠΌ ΠΌΠ΅ΡΡΠ΅ ΠΎΠ±ΡΠ΅ΠΊΡ Π½Π΅ ΠΏΠΎΡΠ²Π»ΡΠ΅ΡΡΡ, ΡΠ±Π΅Π΄ΠΈΡΠ΅ΡΡ Π² ΡΠΎΠΌ, ΡΡΠΎ Ρ Π²Π°Ρ Π½Π΅ Π²ΠΊΠ»ΡΡΠ΅Π½ ΡΠ΅ΠΆΠΈΠΌ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΡ ΠΊ Π²Π΅ΡΡΠΈΠ½Π΅. Π ΡΡΠΎΠΌ ΡΠ»ΡΡΠ°Π΅ Π½ΠΎΠ²ΡΠΉ ΡΠΎΡΠ΅ΡΠ½ΡΠΉ ΠΎΠ±ΡΠ΅ΠΊΡ ΠΌΠΎΠΆΠ΅Ρ ΠΏΡΠΈΠ»ΠΈΠΏΠ½ΡΡΡ ΠΊ ΡΠΆΠ΅ ΡΡΡΠ΅ΡΡΠ²ΡΡΡΠ΅ΠΌΡ ΠΈ ΡΠ»ΠΈΡΡΡΡ Ρ Π½ΠΈΠΌ. Π ΡΠ°ΠΊΠΎΠΌ ΡΠ»ΡΡΠ°Π΅ ΡΠ»Π΅Π΄ΡΠ΅Ρ ΠΏΡΠΎΡΡΠΎ ΠΎΡΠΊΠ»ΡΡΠΈΡΡ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΠ΅.
ΠΠ½ΡΡΡΡΠΌΠ΅Π½Ρ Move Feature: 

Π‘ ΡΠΎΡΠ΅ΡΠ½ΡΠΌ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠΌ ΠΌΠΎΠΆΠ½ΠΎ ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΡ ΠΏΡΠΎΡΡΠ΅ΠΉΡΠΈΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ, ΡΠ°ΠΊΠΈΠ΅ ΠΊΠ°ΠΊ ΡΠ΄Π°Π»Π΅Π½ΠΈΠ΅: 




ΠΡΠΎΠΌΠ΅ ΡΠΎΠ³ΠΎ, Π² QGIS Π΅ΡΡΡ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ Π°ΡΡΠΈΠ±ΡΡΠΎΠ². Π©Π΅Π»ΠΊΠ½ΠΈΡΠ΅ Π½Π° ΠΈΠΊΠΎΠ½ΠΊΠ΅ Open Table: 

ΠΠ»Ρ Π½Π°ΡΠ°Π»Π° ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ Π½Π°ΠΆΠΌΠΈΡΠ΅ ΠΊΠ½ΠΎΠΏΠΊΡ Start editing, ΠΎΡΡΠ΅Π΄Π°ΠΊΡΠΈΡΡΠΉΡΠ΅ Π°ΡΡΠΈΠ±ΡΡΡ ΠΈ Π½Π°ΠΆΠΌΠΈΡΠ΅ ΠΊΠ½ΠΎΠΏΠΊΡ Stop editing, ΠΏΠΎΡΠ»Π΅ ΡΠ΅Π³ΠΎ ΠΏΠΎΠ΄ΡΠ²Π΅ΡΠ΄ΠΈΡΠ΅ ΠΈΠ»ΠΈ ΠΎΡΠΊΠ°ΠΆΠΈΡΠ΅ΡΡ ΠΎΡ ΡΠΎΡ ΡΠ°Π½Π΅Π½ΠΈΡ Π²Π½Π΅ΡΠ΅Π½Π½ΡΡ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΠΉ. ΠΠ°ΠΊ ΡΠΆΠ΅ ΠΎΡΠΌΠ΅ΡΠ°Π»ΠΎΡΡ Π²ΡΡΠ΅, ΠΏΠΎΠΊΠ° ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ ΠΏΠΎ ΡΠ΄Π°Π»Π΅Π½ΠΈΡ ΠΈΠΌΠ΅ΡΡΠΈΡ ΡΡ ΠΈ Π΄ΠΎΠ±Π°Π²Π»Π΅Π½ΠΈΡ Π½ΠΎΠ²ΡΡ ΠΏΠΎΠ»Π΅ΠΉ Π² ΡΠ°Π±Π»ΠΈΡΡ Π°ΡΡΠΈΠ±ΡΡΠΎΠ² shape-ΡΠ°ΠΉΠ»Π° Π² QGIS ΡΠ΅Π°Π»ΠΈΠ·ΠΎΠ²Π°Π½Ρ ΡΠΎΠ»ΡΠΊΠΎ Ρ ΠΏΠΎΠΌΠΎΡΡΡ ΡΠΏΠ΅ΡΠΈΠ°Π»ΡΠ½ΠΎΠ³ΠΎ ΡΠ°ΡΡΠΈΡΠ΅Π½ΠΈΡ.
[ΠΏΡΠ°Π²ΠΈΡΡ]
Π Π°Π±ΠΎΡΠ° Ρ Π»ΠΈΠ½Π΅ΠΉΠ½ΡΠΌΠΈ ΡΠ»ΠΎΡΠΌΠΈ
ΠΠΎΠ±Π°Π²ΡΡΠ΅ Π² ΠΏΡΠΎΠ΅ΠΊΡ ΠΈΠΌΠ΅ΡΡΠΈΠΉΡΡ ΠΈΠ»ΠΈ ΡΠΎΠ·Π΄Π°ΠΉΡΠ΅ Π½ΠΎΠ²ΡΠΉ Π»ΠΈΠ½Π΅ΠΉΠ½ΡΠΉ ΡΠ»ΠΎΠΉ, ΡΠ»Π΅Π΄ΡΡ Π²ΡΡΠ΅ΠΏΡΠΈΠ²Π΅Π΄Π΅Π½Π½ΡΠΌ ΠΈΠ½ΡΡΡΡΠΊΡΠΈΡΠΌ. ΠΠΎΡΠ»Π΅ ΡΡΠΎΠ³ΠΎ Π²ΡΠ±Π΅ΡΠΈΡΠ΅ Π΅Π³ΠΎ, ΡΠ΅Π»ΠΊΠ½ΡΠ² Π½Π° Π½Π΅ΠΌ Π² Π»Π΅Π³Π΅Π½Π΄Π΅. ΠΠ»Ρ ΡΠΎΠ³ΠΎ ΡΡΠΎΠ±Ρ Π½Π°ΡΠ°ΡΡ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅, ΡΠ΅Π»ΠΊΠ½ΠΈΡΠ΅ Π½Π° ΠΈΠΊΠΎΠ½ΠΊΠ΅ Toggle editing: 

Π§ΡΠΎΠ±Ρ Π΄ΠΎΠ±Π°Π²ΠΈΡΡ Π»ΠΈΠ½Π΅ΠΉΠ½ΡΠΉ ΠΎΠ±ΡΠ΅ΠΊΡ, ΡΠ΅Π»ΠΊΠ½ΠΈΡΠ΅ Π½Π° ΠΈΠΊΠΎΠ½ΠΊΠ΅ Capture Line: 
Π Π°Π±ΠΎΡΠ° ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΎΠ² ΡΠ΄Π°Π»Π΅Π½ΠΈΡ, Π²ΡΡΠ΅Π·ΠΊΠΈ, ΠΊΠΎΠΏΠΈΡΠΎΠ²Π°Π½ΠΈΡ ΠΈ Π²ΡΡΠ°Π²ΠΊΠΈ Π»ΠΈΠ½Π΅ΠΉΠ½ΡΡ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ² Π°Π½Π°Π»ΠΎΠ³ΠΈΡΠ½Π° ΡΠ°Π±ΠΎΡΠ΅ ΡΡΠΈΡ ΠΆΠ΅ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΎΠ² Π² ΡΠ»ΡΡΠ°Π΅ ΡΠΎΡΠ΅ΡΠ½ΡΡ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ².
ΠΠ½ΡΡΡΡΠΌΠ΅Π½Ρ Move Feature:

ΠΠ½ΡΡΡΡΠΌΠ΅Π½Ρ Move Vertex: 

ΠΠ½ΡΡΡΡΠΌΠ΅Π½Ρ Add Vertex: 

ΠΠ½ΡΡΡΡΠΌΠ΅Π½Ρ Delete Vertex: 

Π, Π½Π°ΠΊΠΎΠ½Π΅Ρ, ΡΠ°ΡΡΠΌΠΎΡΡΠΈΠΌ ΠΏΠΎΡΠ»Π΅Π΄Π½ΠΈΠΉ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½Ρ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡΡΠΈΠΉΡΡ ΠΏΡΠΈ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠΈ Π»ΠΈΠ½Π΅ΠΉΠ½ΡΡ
ΡΠ»ΠΎΠ΅Π². ΠΠ½ΡΡΡΡΠΌΠ΅Π½Ρ Split Features: 

Π’ΠΎΡΠ½ΠΎ ΡΠ°ΠΊΠΆΠ΅ ΠΊΠ°ΠΊ ΠΈ Π² ΡΠ»ΡΡΠ°Π΅ Ρ ΡΠΎΡΠ΅ΡΠ½ΡΠΌ ΡΠ»ΠΎΠ΅ΠΌ, Π² Π»ΠΈΠ½Π΅ΠΉΠ½ΠΎΠΌ ΡΠ»ΠΎΠ΅ ΠΌΠΎΠΆΠ½ΠΎ ΠΎΡΡΡΠ΅ΡΡΠ²Π»ΡΡΡ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ Π°ΡΡΠΈΠ±ΡΡΠΎΠ², ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½Ρ Open Table: 
[ΠΏΡΠ°Π²ΠΈΡΡ]
Π Π°Π±ΠΎΡΠ° Ρ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½Π°Π»ΡΠ½ΡΠΌΠΈ ΡΠ»ΠΎΡΠΌΠΈ
ΠΠΎΠ±Π°Π²ΡΡΠ΅ Π² ΠΏΡΠΎΠ΅ΠΊΡ ΠΈΠΌΠ΅ΡΡΠΈΠΉΡΡ ΠΈΠ»ΠΈ ΡΠΎΠ·Π΄Π°ΠΉΡΠ΅ Π½ΠΎΠ²ΡΠΉ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½Π°Π»ΡΠ½ΡΠΉ ΡΠ»ΠΎΠΉ, ΡΠ»Π΅Π΄ΡΡ Π²ΡΡΠ΅ΠΏΡΠΈΠ²Π΅Π΄Π΅Π½Π½ΡΠΌ ΠΈΠ½ΡΡΡΡΠΊΡΠΈΡΠΌ. ΠΠΎΡΠ»Π΅ ΡΡΠΎΠ³ΠΎ Π²ΡΠ±Π΅ΡΠΈΡΠ΅ Π΅Π³ΠΎ, ΡΠ΅Π»ΠΊΠ½ΡΠ² Π½Π° Π½Π΅ΠΌ Π² Π»Π΅Π³Π΅Π½Π΄Π΅. ΠΠ»Ρ ΡΠΎΠ³ΠΎ ΡΡΠΎΠ±Ρ Π½Π°ΡΠ°ΡΡ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅, ΡΠ΅Π»ΠΊΠ½ΠΈΡΠ΅ Π½Π° ΠΈΠΊΠΎΠ½ΠΊΠ΅ Toggle editing: 

ΠΡΠΈΠ½ΡΠΈΠΏ ΡΠ°Π±ΠΎΡΡ Ρ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½Π°Π»ΡΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ Π°Π½Π°Π»ΠΎΠ³ΠΈΡΠ΅Π½ ΡΠ°Π±ΠΎΡΠ΅ Ρ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ Π»ΠΈΠ½Π΅ΠΉΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ, ΠΏΠΎΡΠΊΠΎΠ»ΡΠΊΡ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½ Π΅ΡΡΡ Π½Π΅ ΡΡΠΎ ΠΈΠ½ΠΎΠ΅, ΠΊΠ°ΠΊ Π·Π°ΠΌΠΊΠ½ΡΡΠ°Ρ Π»ΠΈΠ½ΠΈΡ. ΠΠ΄Π½Π°ΠΊΠΎ Π΅ΡΡΡ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡ, ΠΊΠΎΡΠΎΡΡΠ΅ ΠΏΡΠΈ ΡΠ°Π±ΠΎΡΠ΅ Ρ Π»ΠΈΠ½Π΅ΠΉΠ½ΡΠΌ ΡΠ»ΠΎΠ΅ΠΌ Π±ΡΠ»ΠΈ Π½Π΅Π΄ΠΎΡΡΡΠΏΠ½Ρ. ΠΠΎΡ Π½Π° Π½ΠΈΡ ΠΈ ΠΎΡΡΠ°Π½ΠΎΠ²ΠΈΠΌΡΡ.
Π§ΡΠΎΠ±Ρ Π΄ΠΎΠ±Π°Π²ΠΈΡΡ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½, ΡΠ΅Π»ΠΊΠ½ΠΈΡΠ΅ Π½Π° ΠΈΠΊΠΎΠ½ΠΊΠ΅ Capture Polygon: 
Π Π°ΡΡΠΌΠΎΡΡΠΈΠΌ Π½ΠΎΠ²ΡΠ΅ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡ, ΠΊΠΎΡΠΎΡΡΠ΅ Π±ΡΠ»ΠΈ Π½Π΅Π΄ΠΎΡΡΡΠΏΠ½Ρ ΠΏΡΠΈ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠΈ Π»ΠΈΠ½Π΅ΠΉΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ. ΠΠ»Ρ ΠΈΡ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠΈ Π² QGIS 2.0 ΠΈ Π±ΠΎΠ»Π΅Π΅ ΠΏΠΎΠ·Π΄Π½ΠΈΡ Π²Π΅ΡΡΠΈΡΡ Π½ΡΠΆΠ½ΠΎ Π°ΠΊΡΠΈΠ²ΠΈΡΠΎΠ²Π°ΡΡ ΠΏΠ°Π½Π΅Π»Ρ ΡΠ°ΡΡΠΈΡΠ΅Π½Π½ΠΎΠ³ΠΎ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ: View/Toolbars/Adwansed digitazing.
ΠΠ½ΡΡΡΡΠΌΠ΅Π½Ρ Add Ring: 


ΠΠ½ΡΡΡΡΠΌΠ΅Π½Ρ Add Island: 



Π’ΠΎΡΠ½ΠΎ ΡΠ°ΠΊΠΆΠ΅ ΠΊΠ°ΠΊ ΠΈ Π² ΡΠ»ΡΡΠ°Π΅ Ρ ΡΠΎΡΠ΅ΡΠ½ΡΠΌ ΠΈ Π»ΠΈΠ½Π΅ΠΉΠ½ΡΠΌ ΡΠ»ΠΎΠ΅ΠΌ, Π² ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½Π°Π»ΡΠ½ΠΎΠΌ ΡΠ»ΠΎΠ΅ ΠΌΠΎΠΆΠ½ΠΎ ΠΎΡΡΡΠ΅ΡΡΠ²Π»ΡΡΡ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ Π°ΡΡΠΈΠ±ΡΡΠΎΠ², ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½Ρ Open Table: 
[ΠΏΡΠ°Π²ΠΈΡΡ] Π‘ΡΡΠ»ΠΊΠΈ ΠΏΠΎ ΡΠ΅ΠΌΠ΅
ΠΠΎΡΠ»Π΅Π΄Π½Π΅Π΅ ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΠ΅: 2017-12-06 18:02
ΠΠ°ΡΠ° ΡΠΎΠ·Π΄Π°Π½ΠΈΡ: 27.09.2008
ΠΠ²ΡΠΎΡ(Ρ): ΠΠ΅Π½ΠΈΡ Π ΡΠΊΠΎΠ²
- ΠΠ°ΠΊ Π²ΡΡΠ΅Π·Π°ΡΡ ΠΏΠΎΠ΄ΡΠΎΠ·Π΅ΡΠ½ΠΈΠΊΠΈ Π² ΠΏΠ»ΠΈΡΠΊΠ΅
- ΠΠ°ΠΊ Π²ΡΡΠ΅Π·Π°ΡΡ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½ Π² ΠΌΠ°ΠΏΠΈΠ½ΡΠΎ



Π‘ΠΎΠ·Π΄Π°Π½ΠΈΠ΅ Π²Π΅ΠΊΡΠΎΡΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ
ΠΠ°ΡΡΡΠΎΠΉΠΊΠ° ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠΎΠ² ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ Π²Π΅ΠΊΡΠΎΡΠ½ΠΎΠ³ΠΎ ΡΠ»ΠΎΡ
Π’ΠΎΠΏΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΎΠ΅ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΈ ΠΏΡΠΈΠ»ΠΈΠΏΠ°Π½ΠΈΠ΅ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΈΡ
ΡΠ»ΠΎΠ΅Π²
Π Π°Π±ΠΎΡΠ° Ρ ΡΠΎΡΠ΅ΡΠ½ΡΠΌΠΈ ΡΠ»ΠΎΡΠΌΠΈ
Π Π°Π±ΠΎΡΠ° Ρ Π»ΠΈΠ½Π΅ΠΉΠ½ΡΠΌΠΈ ΡΠ»ΠΎΡΠΌΠΈ
Π Π°Π±ΠΎΡΠ° Ρ ΠΏΠΎΠ»ΠΈΠ³ΠΎΠ½Π°Π»ΡΠ½ΡΠΌΠΈ ΡΠ»ΠΎΡΠΌΠΈ